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- PL> I was wondering if someone that had ever seen the movie casper
- PL> would know how they made there ghouts surface tranparnt on there back
- PL> and soild on their front and it's a nice look. I would like to try it
- PL> make this texture on an object I maked. I tryed to make my object all
- PL> out one sided polygons and made the back tranparent and the front soild.
- PL> But I can't make it smooth from soild to tranparent. I don't know if
- PL> the can be done in lightwave. If you got an thing theres a way It can
- PL> be done please let me know.
-
- If your object has one surface name that covers both front and back, use a
- GRID transparency map. In the main surfaces panel, set Transparency at
- 100%. Enter the Texture panel for Transparency and select the Grid style.
- Set Grid Size to 1, Texture center to a value where it would be at your
- object's front, Texture value 0%. You'll have to play around with the
- Falloff percentage on either the X or Z axis, depending on which way your
- object is facing. This should make the front of your object visible, and
- the back 100% transparent.
-
- Justin Barrett
- Free Spirit Productions
-
- ... I can't find the "any" key!
- * Q-Blue 1.0 *
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